[Android Notes] view. getX differs from view. getTranslationX. androidview. getx1. view. getTranslationX calculates the offset of the view. The initial value is 0, the offset to the left is negative, and the offset to the right is positive.2. view.
Reprint Please specify source: http://blog.csdn.net/dmk877/article/details/51550031Long time no blog, the recent work is really busy, just finished a TV project development, for the first development of TV project I said: Mobile phone development is
Illustration: getRawX, getRawY, getX, getY in MotionEvent, getScrollX, getScrollY, and motioneventgetrawx in View1. Differences between getRawX, getRawY, getX, and getY
When writing android custom controls or determining user gesture operations, you
Public Class Point { Private Int X; Private Int Y; Public Int Getx (){ Return X ;} Public Void Setx (Int X ){ This . X = X ;} Public Int Gety (){ Return Y ;} Public Void Sety ( Int Y ){ This . Y = Y ;} Public Void
GetX () is the x-coordinate of the widget relative to its upper-left corner, and Getrawx () is the x-coordinate value relative to the upper-left corner of the screen (note: The upper-left corner of the screen is the upper-left corner of the phone
/*** Determine whether two lines intersection a line segment 1 start coordinate B line 1 end coordinate C line 2 start coordinate D line 2 end coordinate intersection Coordinate* Reutrn intersection: 0: two lines parallel-1: not parallel and not
The difference between 1.getRawX, Getrawy and Getx, getyin writingAndroidcustom controls, or when judging user gestures, you often need to use themotioneventin thegetrawx (),Getrawy ()with theGetX (),GetY ()get touch points inXAxis andYThe distance
When you touch a button, x, Y is relative to the upper-left point of the button (the control itself).The Rawx,rawy is always relative to the screen position.Know:GETROWX: The coordinates of the touch point relative to the screenGetX: The coordinates
Android coordinate system understanding directly related to the back of your Android advanced part of the study, if there is no solid foundation, you customize the view will have a desire dissatisfaction, can't stop-want to understand but feel
GETROWX: The coordinates of the touch point relative to the screenGetX: The coordinates of the touch point relative to the buttonGetTop: The y-coordinate of the upper-left corner of the button relative to the parent view (linerlayout)GetLeft: The
Android Development's fourth bullet: neural CAT (simple Demo)Preface
As shown in, this simple example is to be completed in this article. The animation and sound will be added later. It mainly contains some simple elements and logic of the
Write the following code today:classChessrule {/**Pawn rules of movement*/ Public voidArmsrule (intMan,jlabel play,mouseevent me) { //Black Stroke down if(Man ){ //the coordinates that move down and get
Apple: first, Apple has its self-directed attribute, that is, the position (X, Y coordinates), and a new Apple is automatically generated after it is eaten by a snake,
Property: X (horizontal), y (vertical)
Method: automatically generate a new Apple
Python built-in functions (51) -- property, pythonproperty
English document:
Classproperty(Fget = None,Fset = None,Fdel = None,Doc = None)
Return a property attribute.
FgetIs a function for getting an attribute value.FsetIs a function for setting an
Google C ++ unit testing framework GoogleTest --- Introduction to Google Mock-concepts and basic syntax, javamock framework
Just yesterday, I finally made a gtest sharing. My pre-research work has finally ended, and I feel that it is not long before
Consolidate one of the basics of JAVA-extensive explanation (1)
I. Introduction
1. What is generics? First, let us know that ArrayList is generics. What unexpected functions can ArrayList accomplish? Let's take a look at the following
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